codemap_rename

Rename or move a file.

iowriterenamemoverefactor

Parameters

NameTypeRequiredDescription
targetstring✅ RequiredCurrent file path (relative or absolute)
newPathstring✅ RequiredNew file path (relative or absolute)

Usage Examples

MCP Usage (for AI Agents like Claude)

json
{
  "name": "codemap_rename",
  "arguments": {
    "target": "src/utils/helper.ts",
    "newPath": "src/utils/helpers.ts"
  }
}

Example Output

JSON Response

json
{
  "success": true,
  "data": {
    "from": "P:\\Workspace\\my-project\\src\\utils\\helper.ts",
    "to": "P:\\Workspace\\my-project\\src\\utils\\utilities.ts"
  }
}
ℹ️When to Use This Tool
    Use codemap_rename when you need to:
  • Rename files to follow naming conventions (PascalCase, camelCase, kebab-case)
  • Move files to reorganize project structure
  • Refactor module names while preserving file history
  • Migrate files between directories during project reorganization
  • Update file extensions (e.g., .jsx to .tsx, .js to .ts)
💡Common Patterns
Rename-Then-Update-References Pattern
1. Rename file: {"name": "codemap_rename", "arguments": {"target": old, "newPath": new}}
2. Search for importers: {"name": "codemap_search", "arguments": {"query": old}}
3. Update import paths in each file
4. Reindex: call codemap_reindex()
5. Test build to verify


Critical for maintaining working code after renames.

Safe Reorganization Pattern
1. Check source exists: {"name": "codemap_peek", "arguments": {"target": target}}
2. Check destination doesn't exist
3. Rename: {"name": "codemap_rename", "arguments": {"target": target, "newPath": newPath}}
4. Verify: confirm newPath exists
5. Track rename for potential rollback


Prevents data loss and conflicts.

Batch Rename with Rollback
1. Build list of renames
2. Track each successful rename
3. If any fails: rollback in reverse order
4. Report success or failure


Ensures atomic batch operations.
💡Pro Tips
  • Always update import statements after renaming: Files that import the renamed file will break. Search for imports and update them before committing changes.
  • Rename is also move: There's no separate move operation - rename handles both. To move a file, specify a newPath in a different directory.
  • Check for existing destination: Rename fails if newPath already exists. Always verify the destination is available before renaming.
  • Reindex after structural changes: When renaming source files, call codemap_reindex() to update the code graph with new paths and symbols.
  • Use relative paths consistently: Mixing relative and absolute paths can cause confusion. Stick to one style for clarity.
Best Practices
  • Always search for import references before renaming source files
  • After renaming, run codemap_reindex() to update the code graph immediately
  • For batch renames, implement rollback capability in case of errors
  • Test your build after renaming to catch broken imports
  • Track renames in version control with clear commit messages
  • When reorganizing directories, rename files in a logical order (deepest first)
⚠️Common Mistakes
Mistake: Renaming a file without updating imports, breaking the build
Instead: Search for all imports first (codemap_search), rename the file, then update all import statements

Mistake: Not checking if destination path already exists, causing rename to fail
Instead: Use codemap_peek() or check file existence before attempting rename

Mistake: Forgetting to reindex after renaming source files, leaving code graph stale
Instead: Always call codemap_reindex() after renaming files that contain code symbols

Mistake: Using absolute paths inconsistently, making renames non-portable
Instead: Use relative paths from project root consistently for better portability

Mistake: Renaming multiple related files without a rollback plan, leaving project in broken state
Instead: Track successful renames and implement rollback logic for batch operations

Mistake: Not testing the build after file renames, discovering errors later
Instead: Run build/test immediately after renaming to catch broken references early

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